Dreaming of the Perfect Match Format: GMs Sound Off

DSC_0742“Are twelve games enough? Would you like to see more games? Or fewer?”

These were the questions I posed to Magnus Carlsen and Sergey Karjakin during the World Chess Championship on a whim, unaware that it would become the subject of immense controversy by the end of the tournament. In this recent World Chess Championship, many fans were disappointed in the abundance of draws and showed their discontent with the current format of the championship, as well as the tiebreak format. Writing this article led me to more questions: What sorts of solutions can we use to improve the World Chess Championship?

Many formats have been tried in past world championships and the World Chess Championship seems to constantly decrease the amount of games for the match. For a time, 24 games were most prominently used, then shortened to 20, 16, 14, and finally 12 games in 2006.

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GM Irina Krush

Many chess luminaries and fans I interviewed, albeit a small sample, think changing the system again is necessary. The majority wished for 16 games instead of 12, and some wanted the 24 games restored. “There is more room for the players to show some stuff,” said GM Irina Krush on extending the match to at least 16 games. She takes the longer match conditions to mean that the players will be more willing to take risks because “each game has less importance” and there is a possibility of making up for lost points further in the match.

In IM-elect Kostya Kavutskiy’s opinion, “even if there are a few lifeless draws [in a 16 game match], the match is long enough to contain a lot of interest.”

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IM elect Kostya Kavutskiy, Photo Aman Hambleton

Anatoly Karpov gave his own harsh criticism, expressing in 2012 that “at least 14-18 games are needed for full-fledged, creative fight.” As for restoring the 24 games, we would revert to the days of greats like the 1960 and 1972 matches. Those games are immortalized as being full of fighting and beauty, but the 24 game (maybe even the 16 game) proposal may simply be too many days for fans, journalists, players, and organizers alike. The three weeks for this year’s tournament were already long for everyone involved and there is the ever constant issue of finding sponsors and a good venue for that long period of time.

The second issue to focus on when considering change is the tiebreaks, either by draw odds, a playoff, or other means. I think the aim of tiebreaks should focus on two principles: to produce a definite and deserving winner and to stimulate excitement. It is difficult to find a solution that satisfies both conditions. GM Yasser Seirawan’s solution addresses a unique idea: the match would be 13 games long and if the result was equal, Black would get draw odds for the 13th game. This solution reinforces a Championship with only classical games.

GM Yaro Zherebukh thinks the primary focus should currently be toward attracting more audiences, and to do this, modernization to include quicker time controls like with the inclusion of the current rapid tiebreak appeals. You can change the format later, but we need to focus on getting more people into chess so that we can secure sponsorships and legitimacy, he argues. “Nothing sells like rapid or blitz,” says IM Tania Sachdev. GM Alejandro Ramirez adds, “if you want chess to compete with other games, you must start comparing it to other sports which have all made games faster and faster. Simply, modernize and change to fit the demands of the times.”

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Magnus Carlsen with his father Henrik outside the match in New York, Photo AGON

Yet there is one key issue with this: What if the best winner is not necessarily produce in a rapid format? IM Greg Shahade goes to the extreme to say, “Sergey Karjakin does not deserve to be World Champion. He does not belong in the category of… the great champions who had to knock off someone who was thought to be nearly unbeatable.” It disrespects the prestige of the ultimate chess title if someone would just win on tiebreaks (See more on this topic in my Chess Summit article focused on the tiebreaks).

Another hot debate is whether the World Champion gets too much of an advantage, if he just retains draw odds, thus eliminating the need for playoffs. Greg Shahade points out: “If you want the title you need to beat the reigning champion. All of the most deserving World Champions throughout this game’s great history have managed to do so.” He believes the burden should fall on the Challenger to overtake the Champion.

Former World Champion Rustam Kasimdzhanov made a radical suggestion in 2011. He suggested  a definite result every day, so that if a classical game yields a drawn result, the players would change colors and play a shorter game and repeat until a winner is determined. It would satisfy the quick element that many find to be the most entertaining chess as well as eliminate the need for draw odds. The issue with this is that it would lead to a decrease in the quality of play and even further exhaustion for the players. If time is such an issue, then this format would be weak in that respect.

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GM Maurice Ashley at the London Chess Classic, Photo Spectrum Studios

The debate does not look like it will die anytime soon! The ACP posted a poll  where chess professionals can give their thoughts. Most recently, GM Maurice Ashley proclaimed “12 Games are Enough!” and surveyed the ten players of the London Chess Classic as the best support for his point. 9 out of 10 players approved of the current format of the tournament and they are the players likely to fight with Magnus for the next few World Championships.

The opinion of this year’s Champion and Challenger, though?

 

Vanessa Sun is an avid chess fan and freelance chess journalist. Follow her on Twitter: @CimsWorthIt

Comments

  1. Turn the WCC Rapid and Blitz Championships into March Madness type knockout tournaments for spectacle and entertainment! Brackets can include the aspect of betting for non-chessplayers who they think will win (or score a touchdown). Of course I jest about the non-player, but, obviously, this format has popularized Basketball enough to allow any and all spectators to choose a winner. Even if they can’t tell the difference between chess, go, or checkers, let alone a quality Classic game, they can still get enthusiastic over their choice. Just thinking out loud! In our town, one general consensus is that chess is just a kid’s game by the overwhelming majority and once one learns the moves of chess, and then it is on to an unrelated, video game, or some other sport. Popularization of chess requires more than just thinking Rapid chess tiebreaks alone will create a panacea of interest and the popularization of chess everywhere! While some chess enterprises and groups are thriving in the moment, others are not and limited due to other competing activities that have been popularized in this way and enjoy the limelight. Food for thought!

    • “March Madness” style knockout tournaments happened in 1999-2004, and this style is ridiculously terrible for actual chess. Khalifman, Ponomariov, or Kasimdzhanov are typically not considered true world champions although they happened to win a knock-out tournament promoted by FIDE as a world championship. World champion at luck chess or something. Anand won that style 2000-2002 as well and wasn’t a true world champion until he beat Kramnik in a match in 2007. Leave the gizmos for blitz.

  2. Why not giving more weights to win as Black? Say for example, you score 1.1 points as Black, but 1.0 as White. The odd of a tie after 12-match is much smaller.

  3. want my idea and comments?…hey chessfolks.. guys since this is world championships…don’t rely with only one opening or defense…why not draw a card..place it in a close box..then let the players pick and whatever they have in their hand that’s the game they will play for that day..(player with white that particular round have the option to get the card).example:….if it says:…sicilian opening…they will play that game…slav defense…play that game….queen’s gambit ..etc….the game will not be boring….how many opening are there?….try this folks…chess balladeer on the scene…

  4. I am one of the fortunate ones that was around to appreciate the great Chess Championship cycles of the 60’s and 70’s, with the 8 player challenger knockouts, that set-up the big Championship fight between reighning World Champion of Chess and the No. 1 contender. Yes, like a heavweight champion fight. Everyone I knew enjoyed the build-up and the climax. It provided excellent chess, given that the players had time to devise plans and otherwise be creative with the chess pieces.
    I didn’t feel that satisfaction in the present system.

  5. Play a straight 85 minutes or something close with no time delays or adjournments. Keep it Classic style. Please, please no blitz. 16 games seems right.

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